Twistory Entertainment Studios Releases Belle's War Western Fantasy Video Game
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SOURCE Twistory Entertainment Studios
SANTA MONICA, Calif., Oct. 3, 2013 /PRNewswire/ --Twistory Entertainment Studios is pleased to announce the release of Belle's War, the studio's first video game, now available on iTunes. Released October 1st, Belle's War is Twistory's take on the classic card game of War re-imagined in western fantasy-1860s. The innovative game play has its roots in Twistory's popular 13 Chambers graphic narrative, which is set in an alternate U.S. history; a place where futuristic high tech meets old school justice. 13 Chambers features the gritty, sharp-witted and mystical heroine Belle as one of 13 U.S. Marshals to have served as a secret group of lawmen under Abraham Lincoln.
Belle's War is part of the first franchise to roll out under Twistory's model of graphic stories, film and video games, tied together and driven by a confluence of great stories and art. Players can decide whether to play against the computer or another person in a quick-fire round where weapons and wits determine the winner. Twistory added exciting elements to the game, such as the ability to shoot your opponent's cards off the table if you don't like them, or to put a knife in your own card if want to keep it. It's all wrapped around the world of Belle and her story; with more cool and innovative games to come from the realm of 13 Chambersand its other 12 territory casinos. Belle: The Film is currently in development at Twistory Studios.
The Belle's War app, currently available on iTunes in the U.S., Canada and Mexico, is compatible with iPhone, iPad and iPod touch and requires iOS 4.3 or later. The game is platform agnostic, meaning it can be played on any device with a browser. So Belle's War will soon also be available on Google Play and Play Station Network as well.
The Game You Can't Keep Playing
One thing makes Belle's War different from all other video games. You can play the game up to a certain point; then it stops for a while and you have to put it down and do something else. "It's all about quality of life," says Twistory Founder Christopher "mink" Morrison. "We believe that more is not better; that playing a video game incessantly dilutes the experience. That's why we've made it the game you can't keep playing non-stop."
Morrison explains, "After the completion of 13 Games or depletion of your 13 Badges, the player is asked to leave the game. You can return in a half hour and play one more game for one more Badge. Each half hour you are gone, the game gives the player another Badge, up to 13."
Twistory Studios will be showcasing Belle's War at New York Comic Con, October 10-13 at the Javits Center in Manhattan. Visitors will be able to play the game on two gigantic iPads called PADZILLAS, as well as see Twistory artists create their magic on the ten-foot tall touch screens.
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